Source code for honeybee.hbshadesurface

from _hbanalysissurface import HBAnalysisSurface
from surfaceproperties import SurfaceProperties, SurfaceState


[docs]class HBShadingSurface(HBAnalysisSurface): """Honeybee shading surface. Args: name: A unique string for surface name sorted_points: A list of 3 points or more as tuple or list with three items (x, y, z). Points should be sorted. This class won't sort the points. If surfaces has multiple subsurfaces you can pass lists of point lists to this function (e.g. ((0, 0, 0), (10, 0, 0), (0, 10, 0))). is_name_set_by_user: If you want the name to be changed by honeybee any case set is_name_set_by_user to True. Default is set to False which let Honeybee to rename the surface in cases like creating a newHBZone. rad_properties: Radiance properties for this surface. If empty default RADProperties will be assigned to surface by Honeybee. ep_properties: EnergyPlus properties for this surface. If empty default ep_properties will be assigned to surface by Honeybee. """ # TODO: Separate Zone:Detailed:Sahding def __init__(self, name, sorted_points=[], is_name_set_by_user=False, rad_properties=None, ep_properties=None, states=None): """Init honeybee surface.""" _surface_type = 6 _is_type_set_by_user = True states = states or () HBAnalysisSurface.__init__(self, name, sorted_points, _surface_type, is_name_set_by_user, _is_type_set_by_user) sp = SurfaceProperties(self.surface_type, rad_properties, ep_properties) self._states[0] = SurfaceState('default', sp) for state in states: self.add_surface_state(state) self.__isChildSurface = True self.__parent = None # TODO: Parse EnergyPlus properties
[docs] @classmethod def from_ep_string(cls, ep_string): """Init Honeybee shading from an ep_string. Supported types are Shading:Site:Detailed, Shading:Building:Detailed, Shading:Zone:Detailed Args: ep_string: The full ep_string for an EnergyPlus shading object. """ # clean input ep_string - split based on comma _segments = ep_string.replace("\t", "") \ .replace(" ", "").replace(";", "").split(",") _type = _segments[0].lower() name = _segments[1] if _type in ('shading:site:detailed', 'shading:building:detailed'): start_item = 4 elif _type == "shading:zone:detailed": start_item = 5 else: raise ValueError("%s is an invalid shading type." % _type) _pts = range((len(_segments) - start_item) / 3) # create points for count, i in enumerate(xrange(start_item, len(_segments), 3)): try: _pts[count] = [float(c) for c in _segments[i: i + 3]] except ValueError: raise ValueError( "%s is an invalid value for points." % _segments[i: i + 3] ) # create the surfaceString return cls(name, sorted_points=_pts, is_name_set_by_user=True)
@property def isHBShadingSurface(self): """Return True for HBFenSurface.""" return True @property def is_child_surface(self): """Return True if Honeybee surface is Fenestration Surface.""" return self.__isChildSurface @property def parent(self): """Get or set parent zone.""" return self.__parent @parent.setter def parent(self, parent): """Set parent zone.""" if hasattr(parent, 'isHBSurface'): self.__parent = parent
# parent.add_fenestration_surface(self)