Source code for honeybee.radiance.material.glass

"""Radiance Glass Material.

http://radsite.lbl.gov/radiance/refer/ray.html#Glass
"""
import math
from materialbase import RadianceMaterial
from ..datatype import RadianceNumber


[docs]class Glass(RadianceMaterial): """Radiance glass material.""" r_transmittance = \ RadianceNumber('r_transmittance', num_type=float, valid_range=(0, 1)) g_transmittance = \ RadianceNumber('g_transmittance', num_type=float, valid_range=(0, 1)) b_transmittance = \ RadianceNumber('b_transmittance', num_type=float, valid_range=(0, 1)) refraction_index = \ RadianceNumber('refraction_index', num_type=float, check_positive=True) def __init__(self, name, r_transmittance=0.0, g_transmittance=0.0, b_transmittance=0.0, refraction_index=1.52, modifier="void"): """Create glass material. Attributes: name: Material name as a string. Do not use white space and special character r_transmittance: Transmittance for red. The value should be between 0 and 1 (Default: 0). g_transmittance: Transmittance for green. The value should be between 0 and 1 (Default: 0). b_transmittance: Transmittance for blue. The value should be between 0 and 1 (Default: 0). refraction: Index of refraction. 1.52 for glass and 1.4 for ETFE (Default: 1.52). modifier: Material modifier (Default: "void"). Usage: glassMaterial = Glass("generic glass", .65, .65, .65) print(glassMaterial) """ RadianceMaterial.__init__(self, name, modifier=modifier) self.r_transmittance = float(r_transmittance) """Transmittance for red. The value should be between 0 and 1 (Default: 0).""" self.g_transmittance = float(g_transmittance) """Transmittance for green. The value should be between 0 and 1 (Default: 0).""" self.b_transmittance = float(b_transmittance) """Transmittance for blue. The value should be between 0 and 1 (Default: 0).""" self.refraction_index = float(refraction_index) """Index of refraction. 1.52 for glass and 1.4 for ETFE (Default: 1.52).""" self._update_values()
[docs] @classmethod def from_json(cls, rec_json): """Make radiance material from json { "name": "", // Material Name "r_transmittance": float, // Transmittance for red "g_transmittance": float, // Transmittance for green "b_transmittance": float, // Transmittance for blue "refraction": float, // Index of refraction "modifier": "" // material modifier (Default: "void") } """ modifier = cls._analyze_json_input(cls.__name__.lower(), rec_json) return cls(name=rec_json["name"], r_transmittance=rec_json["r_transmittance"], g_transmittance=rec_json["g_transmittance"], b_transmittance=rec_json["b_transmittance"], refraction_index=rec_json["refraction_index"], modifier=modifier)
[docs] @classmethod def by_single_trans_value(cls, name, rgb_transmittance=0, refraction_index=1.52, modifier="void"): """Create glass material with single transmittance value. Attributes: name: Material name as a string. Do not use white space and special character. rgb_transmittance: Transmittance for red, green and blue. The value should be between 0 and 1 (Default: 0). refraction: Index of refraction. 1.52 for glass and 1.4 for ETFE (Default: 1.52). modifier: Material modifier (Default: "void"). Usage: glassMaterial = Glass.by_single_trans_value("generic glass", .65) print(glassMaterial) """ return cls( name, r_transmittance=rgb_transmittance, g_transmittance=rgb_transmittance, b_transmittance=rgb_transmittance, refraction_index=refraction_index, modifier=modifier)
[docs] @classmethod def from_string(cls, material_string, modifier=None): """Create a Radiance material from a string. If the material has a modifier the modifier material should also be part of the string or should be provided using modifier argument. """ modifier, name, base_material_data = cls._analyze_string_input( cls.__name__.lower(), material_string, modifier) if len(base_material_data) == 6: r_transmittance, g_transmittance, b_transmittance = base_material_data[3:] refraction = 1.52 else: r_transmittance, g_transmittance, b_transmittance, refraction = \ base_material_data[3:] return cls(name, r_transmittance, g_transmittance, b_transmittance, refraction, modifier)
@property def average_transmittance(self): """Calculate average transmittance.""" return 0.265 * self.r_transmittance + \ 0.670 * self.g_transmittance + 0.065 * self.b_transmittance
[docs] @staticmethod def get_transmissivity(transmittance): """Calculate transmissivity based on transmittance value. "Transmissivity is the amount of light not absorbed in one traversal of the material. Transmittance -- the value usually measured - is the total light transmitted through the pane including multiple reflections." """ if transmittance == 0: return 0 return (math.sqrt(0.8402528435 + 0.0072522239 * (transmittance ** 2)) - 0.9166530661) / 0.0036261119 / transmittance
def _update_values(self): """update value dictionaries.""" self._values[2] = [ self.get_transmissivity(self.r_transmittance), self.get_transmissivity(self.g_transmittance), self.get_transmissivity(self.b_transmittance), self.refraction_index ]
[docs] def to_json(self): """Translate radiance material to json { "type": "glass", // Material type "name": "", // Material Name "r_transmittance": float, // Transmittance for red "g_transmittance": float, // Transmittance for green "b_transmittance": float, // Transmittance for blue "refraction_index": float, // Index of refraction "modifier": "" // material modifier (Default: "void") } """ return { "modifier": self.modifier.to_json(), "type": "glass", "name": self.name, "r_transmittance": self.r_transmittance, "g_transmittance": self.g_transmittance, "b_transmittance": self.b_transmittance, "refraction_index": self.refraction_index }
if __name__ == "__main__": # some test code glassMaterial = Glass.by_single_trans_value("generic glass", .65) print(glassMaterial) print(glassMaterial.to_rad_string(minimal=True))