Source code for ladybug_geometry.geometry2d.line

# coding=utf-8
"""2D Line Segment"""
from __future__ import division

from .pointvector import Vector2D, Point2D
from ._1d import Base1DIn2D
from ..intersection2d import closest_point2d_between_line2d, intersect_line2d, \
    intersect_line_segment2d


[docs]class LineSegment2D(Base1DIn2D): """2D line segment object. Args: p: A Point2D representing the first point of the line segment. v: A Vector2D representing the vector to the second point. Properties: * p * v * p1 * p2 * min * max * midpoint * endpoints * length * vertices """ __slots__ = () def __init__(self, p, v): """Initialize LineSegment2D.""" Base1DIn2D.__init__(self, p, v)
[docs] @classmethod def from_end_points(cls, p1, p2): """Initialize a line segment from a start point and and end point. Args: p1: A Point2D representing the first point of the line segment. p2: A Point2D representing the second point of the line segment. """ v = p2 - p1 return cls(p1, Vector2D(v.x, v.y))
[docs] @classmethod def from_sdl(cls, s, d, length): """Initialize a line segment from a start point, direction, and length. Args: s: A Point2D representing the start point of the line segment. d: A Vector2D representing the direction of the line segment. length: A number representing the length of the line segment. """ return cls(s, d * length / d.magnitude)
[docs] @classmethod def from_array(cls, line_array): """ Create a LineSegment2D from a nested array of two endpoint coordinates. Args: line_array: Nested tuples ((pt1.x, pt1.y), (pt2.x, pt2.y)), where pt1 and pt2 represent the endpoints of the line segment. """ return LineSegment2D.from_end_points(*tuple(Point2D(*pt) for pt in line_array))
@property def p1(self): """First point (same as p).""" return self.p @property def p2(self): """Second point.""" return Point2D(self.p.x + self.v.x, self.p.y + self.v.y) @property def midpoint(self): """Midpoint.""" return self.point_at(0.5) @property def endpoints(self): """Tuple of endpoints """ return (self.p1, self.p2) @property def length(self): """The length of the line segment.""" return self.v.magnitude @property def vertices(self): """Tuple of both vertices in this object.""" return (self.p1, self.p2)
[docs] def is_equivalent(self, other, tolerance): """Boolean noting equivalence (within tolerance) between this line and another. The order of the line points do not matter for equivalence to be true. Args: other: LineSegment2D for comparison. tolerance: float representing point equivalence. Returns: True if equivalent else False """ tol = tolerance return ( self.p1.is_equivalent(other.p1, tol) and self.p2.is_equivalent(other.p2, tol) ) or ( self.p1.is_equivalent(other.p2, tol) and self.p2.is_equivalent(other.p1, tol) )
[docs] def flip(self): """Get a copy of this line segment that is flipped.""" return LineSegment2D(self.p2, self.v.reverse())
[docs] def move(self, moving_vec): """Get a line segment that has been moved along a vector. Args: moving_vec: A Vector2D with the direction and distance to move the ray. """ return LineSegment2D(self.p.move(moving_vec), self.v)
[docs] def rotate(self, angle, origin): """Get a line segment that is rotated counterclockwise by a certain angle. Args: angle: An angle for rotation in radians. origin: A Point2D for the origin around which the line segment will be rotated. """ return LineSegment2D(self.p.rotate(angle, origin), self.v.rotate(angle))
[docs] def reflect(self, normal, origin): """Get a line segment reflected across a plane with the input normal and origin. Args: normal: A Vector2D representing the normal vector for the plane across which the line segment will be reflected. THIS VECTOR MUST BE NORMALIZED. origin: A Point2D representing the origin from which to reflect. """ return LineSegment2D(self.p.reflect(normal, origin), self.v.reflect(normal))
[docs] def scale(self, factor, origin=None): """Scale a line segment by a factor from an origin point. Args: factor: A number representing how much the line segment should be scaled. origin: A Point2D representing the origin from which to scale. If None, it will be scaled from the World origin (0, 0). """ return LineSegment2D(self.p.scale(factor, origin), self.v * factor)
[docs] def subdivide(self, distances): """Get Point2D values along the line that subdivide it based on input distances. Args: distances: A list of distances along the line at which to subdivide it. This can also be a single number that will be repeated until the end of the line. """ if isinstance(distances, (float, int)): distances = [distances] line_length = self.length dist = distances[0] index = 0 sub_pts = [self.p] while dist < line_length: sub_pts.append(self.point_at_length(dist)) if index < len(distances) - 1: index += 1 dist += distances[index] sub_pts.append(self.p2) return sub_pts
[docs] def subdivide_evenly(self, number): """Get Point2D values along the line that divide it into evenly-spaced segments. Args: number: The number of segments into which the line will be divided. """ interval = 1 / number parameter = interval sub_pts = [self.p] while parameter <= 1: sub_pts.append(self.point_at(parameter)) parameter += interval return sub_pts
[docs] def point_at(self, parameter): """Get a point at a given fraction along the line segment. Args: parameter: The fraction between the start and end point where the desired point lies. For example, 0.5 will yield the midpoint. """ return self.p + self.v * parameter
[docs] def point_at_length(self, length): """Get a point at a given distance along the line segment. Args: length: The distance along the line from the start point where the desired point lies. """ return self.p + self.v * (length / self.length)
[docs] def intersect_line_ray(self, line_ray): """Get the intersection between this object and another Ray2 or LineSegment2D. Args: line_ray: Another LineSegment2D or Ray2D or to intersect. Returns: Point2D of intersection if it exists. None if no intersection exists. """ if isinstance(line_ray, LineSegment2D): return intersect_line_segment2d(self, line_ray) return intersect_line2d(self, line_ray)
[docs] def closest_points_between_line(self, line): """Get the two closest Point2D between this object to another LineSegment2D. Note that the line segments should not intersect for the result to be valid. Args: line: A LineSegment2D object to which the closest points will be computed. Returns: Two Point2D objects representing 1) The closest point on this object to the input line. 2) The closest point on the input line to this object. """ dist, pts = closest_point2d_between_line2d(self, line) return pts
[docs] def distance_to_line(self, line): """Get the minimum distance between this object and the input LineSegment2D. Note that the line segments should not intersect for the result to be valid. Args: line: A LineSegment2D object to which the minimum distance will be computed. Returns: The minimum distance to the input line. """ dist, pts = closest_point2d_between_line2d(self, line) return dist
[docs] def to_dict(self): """Get LineSegment2D as a dictionary.""" base = Base1DIn2D.to_dict(self) base['type'] = 'LineSegment2D' return base
[docs] def to_array(self): """ A nested list representing the two line endpoint coordinates.""" return (self.p1.to_array(), self.p2.to_array())
def _u_in(self, u): return u >= 0.0 and u <= 1.0 def __abs__(self): return abs(self.v) def __copy__(self): return LineSegment2D(self.p, self.v) def __key(self): """A tuple based on the object properties, useful for hashing.""" return (hash(self.p), hash(self.v)) def __hash__(self): return hash(self.__key()) def __eq__(self, other): return isinstance(other, LineSegment2D) and self.__key() == other.__key() def __repr__(self): return 'LineSegment2D (<%.2f, %.2f> to <%.2f, %.2f>)' % \ (self.p.x, self.p.y, self.p.x + self.v.x, self.p.y + self.v.y)