honeybee_radiance.primitive module

Base class for all Radiance Primitives.

The term “Primitive” can refer to either a geometry object or a modifer that can be applied to geometry in order to change its reflectance, transmittance, etc. All primitives share a similar format for how they are represented within .rad files and the Primitive class provides common code used to serialize/de-serialize such objects from .rad strings among other functionalities.

Because the Primitive class is so abstract, you most likely want to use one of the sub-classes of Primitive instead of using this class directly. You will find such sub-classes in the honeybee_radiance.modifier and honeybee_radiance.geometry sub-packages. More information on Radiance Primitives can be found at:

http://radsite.lbl.gov/radiance/refer/ray.html

class honeybee_radiance.primitive.Primitive(identifier, modifier=None, values=None, is_opaque=None, dependencies=None)[source]

Bases: object

Base class for Radiance Primitives.

Parameters
  • identifier – Text string for a unique Primitive ID. Must not contain spaces or special characters. This will be used to identify the object across a model and in the exported Radiance files.

  • modifier – Modifier. It can be primitive, mixture, texture or pattern. (Default: None).

  • values – An array 3 arrays for primitive data. Each of the 3 sub-arrays refer to a line number in the radiance primitive definitions and the values in each array correspond to values occurring within each line. For example, [[], [], [‘0.500’, ‘0.500’, ‘0.500’, ‘0.000’, ‘0.050’]] corresponds to values one would find for a Plastic material. (Default: [[], [], []]).

  • is_opaque – A boolean to indicate whether this primitive is opaque.

  • dependencies – A list of primitives that this primitive depends on. This argument is only useful for defining advanced primitives that are defined based on other primitives. (Default: []).

Properties:
  • identifier

  • display_name

  • values

  • modifier

  • dependencies

  • is_geometry

  • is_modifier

  • is_material

  • is_texture

  • is_pattern

  • is_mixture

  • is_opaque

  • is_void

ToString()[source]

Overwrite .NET ToString.

add_dependent(dep)[source]

Add dependent.

duplicate()[source]

Get a copy of this object.

static filter_dict_input(input_dict)[source]

Filter a dictionary of a Primitive to get modifier and dependency objects.

classmethod from_dict(data)[source]

Initialize the object from a dictionary.

Parameters

data – A dictionary in the format below.

{
"modifier": {},  # primitive modifier (Default: None)
"type": "",  # lowercase string for the primitive type
"identifier": "",  # primitive identifier
"display_name": "",  # primitive display name
"values": [],  # values
"dependencies": []
}
classmethod from_primitive_dict(primitive_dict)[source]

Initialize the object from a primitive dict.

The primitive_dict is a dictionary following the base Primitive schema of a Radiance object. This base Primitive schema is the same for all Radiance Primitives (including Modifiers and Geometry) whereas the from_dict classmethod accepts a different schema that is customized to each subclass inheriting from the Radiance Primitive.

Parameters

data – A dictionary in the format below

{
"modifier": {},  # primitive modifier (Default: None)
"type": "",  # lowercase string for the primitive type
"identifier": "",  # primitive identifier
"display_name": "",  # primitive display name
"values": [],  # values
"dependencies": []
}
classmethod from_string(primitive_string)[source]

Create a Radiance primitive from a string.

If the primitive modifier is not void or it has other dependencies, the modifier and/or dependencies must also be part of the input string.

lock()
to_dict()[source]

Translate this object to a dictionary.

to_radiance(minimal=False, include_modifier=True, include_dependencies=True)[source]

Return full radiance definition.

Parameters
  • minimal – Boolean to note whether the radiance string should be written in a minimal format (with spaces instead of line breaks). Default: False.

  • include_modifier – Boolean to note whether the modifier of this primitive should be included in the string. Default: True.

  • include_dependencies – Boolean to note whether the dependencies of this primitive should be included in the string. Default: True.

unlock()
GEOMETRYTYPES = {'bubble', 'cone', 'cup', 'cylinder', 'instance', 'mesh', 'polygon', 'ring', 'source', 'sphere', 'tube'}
MATERIALTYPES = {'BRTDfunc', 'BSDF', 'aBSDF', 'antimatter', 'ashik2', 'dielectric', 'glass', 'glow', 'illum', 'interface', 'light', 'metal', 'metal2', 'metdata', 'metfunc', 'mirror', 'mist', 'mixedfunc', 'plasdata', 'plasfunc', 'plastic', 'plastic2', 'prism1', 'prism2', 'spotlight', 'trans', 'trans2', 'transdata', 'transfunc'}
MIXTURETYPES = {'mixdata', 'mixfunc', 'mixpict', 'mixtext'}
MODIFIERTYPES = {'BRTDfunc', 'BSDF', 'aBSDF', 'antimatter', 'ashik2', 'brightdata', 'brightfunc', 'brighttext', 'colordata', 'colorfunc', 'colorpict', 'colortext', 'dielectric', 'glass', 'glow', 'illum', 'interface', 'light', 'metal', 'metal2', 'metdata', 'metfunc', 'mirror', 'mist', 'mixdata', 'mixedfunc', 'mixfunc', 'mixpict', 'mixtext', 'plasdata', 'plasfunc', 'plastic', 'plastic2', 'prism1', 'prism2', 'spotlight', 'texdata', 'texfunc', 'trans', 'trans2', 'transdata', 'transfunc'}
NONEOPAQUETYPES = {'BRTDfunc', 'BSDF', 'aBSDF', 'dielectric', 'glass', 'mist', 'mixfunc', 'prism1', 'prism2', 'trans', 'trans2', 'transdata', 'transfunc'}
PATTERNTYPES = {'brightdata', 'brightfunc', 'brighttext', 'colordata', 'colorfunc', 'colorpict', 'colortext'}
TEXTURETYPES = {'texdata', 'texfunc'}
TYPES = {'BRTDfunc', 'BSDF', 'aBSDF', 'antimatter', 'ashik2', 'brightdata', 'brightfunc', 'brighttext', 'bubble', 'colordata', 'colorfunc', 'colorpict', 'colortext', 'cone', 'cup', 'cylinder', 'dielectric', 'glass', 'glow', 'illum', 'instance', 'interface', 'light', 'mesh', 'metal', 'metal2', 'metdata', 'metfunc', 'mirror', 'mist', 'mixdata', 'mixedfunc', 'mixfunc', 'mixpict', 'mixtext', 'plasdata', 'plasfunc', 'plastic', 'plastic2', 'polygon', 'prism1', 'prism2', 'ring', 'source', 'sphere', 'spotlight', 'texdata', 'texfunc', 'trans', 'trans2', 'transdata', 'transfunc', 'tube'}
property dependencies

Get list of dependencies for this primitive.

Additional dependencies can be added with the add_dependent method.

property display_name

Get or set a string for the object name without any character restrictions.

If not set, this will be equal to the identifier.

property identifier

Get or set a text string for the unique primitive identifier.

property is_geometry

Get a boolean noting whether this object is a Radiance geometry.

property is_material

Get a boolean noting whether this object is a material modifier.

property is_mixture

Get a boolean noting whether this object is a mixture modifier.

property is_modifier

Get a boolean indicating whether this object is a Radiance modifier.

Modifiers include materials, mixtures, textures and patterns.

property is_opaque

Get or set a boolean to indicate whether this primitive is opaque.

This property is used to separate opaque and non-opaque geometries as well as modifiers.

property is_pattern

Get a boolean noting whether this object is a pattern modifier.

property is_texture

Get a boolean noting whether this object is a texture modifier.

property is_void

Only true for a void.

property modifier

Get or set an object for the primitive modifier.

property type

Get or set a string for the primitive type.

This should always be lower case in order to match the radiance convention.

property values

Get or set the values of the current primitive as a list of three lists.

Each sub-list represents a line of the primitive’s radiance representation and contain the properties that define the primitive.

Usage:

# This will erase all values except the first line, which has 9 custom items
primitive.values = [
    [0.5, 0.5, 0.5, "/usr/oak.pic", ".", "frac(U)", "frac(V)", "-s", 1.1667],
    [],
    []
]
class honeybee_radiance.primitive.Void[source]

Bases: object

Void modifier.

Properties:
  • identifier

  • display_name

  • is_modifier

  • is_opaque

ToString()[source]

Overwrite .NET ToString.

classmethod from_dict(value)[source]
to_dict()[source]

Return void.

to_radiance()[source]

Return full radiance definition.

property display_name

Void.

property identifier

Void.

property is_modifier

True.

property is_opaque

False for a void.

property is_void

True for a void.